I discovered Game Maker (version 5 at the time) in school, watching the clever kids in the library make Zelda clones. I was mesmerised by how easy it looked to design and create games, at a time in my life where video games themselves were still magic.
Instantly jumping into the deep end with the limited yet versatile 3D functions Game Maker had to offer, I created a range of frankly terrible and virtually unplayable games – most of which are sadly lost to the sands of time (and data corruption.) Here you can find the few of my projects that have survived:
2018 – Total Anarchy: Pavilion City
2011 – Neon Tone
2010 – Total Anarchy: New Verago
These games are too old to play on modern hardware – check out the video below for more details.
2008 – Neon! 3D
2007 – Star Dog
2006 – The City of Pliston
2006 – GTA Boxville
2005 – The Enemy Lines