I started a new build of Total Anarchy late last year and I want to share some early screen shots.
With the speed things are getting finished, I’m hoping you’ll all be able to play a demo of this in a few months and possibly a full version by the beginning of 2018.
Total Anarchy is back: made entirely in Game Maker Studio 1.4.
Combat inspired from Hotline Miami.
Open world driving inspired from Grand Theft Auto: 2.
Also, this will be freeware.
For the rest, I’ll let you use your imagination.
I’ve recorded an in-depth tutorial in how to work the d3d lighting features in Game Maker Studio. Over fifty minutes, I build a scene entirely from scratch, define and place the light sources. You can also download the editable so you can copy and tweak the code.
Please subscribe to my channel if you like these tutorial videos. Leave any questions in the comments and either I or other informed viewers can answer.
It’s very simple, you draw lines and drop dots onto them, playing different notes according to the line’s length.
You can also change the direction of the gravity whilst the dots are moving so if you’re into your avant garde experimental melodies, this will be great for generating those!
This windows version is freeware but I’m keeping the source private for now.
Direct Download (3.5MB Zip Archive.)
Game developer Louissi has used my tracks Overall Control and Firehawk 2010 in his latest game, Armor Mayhem, published on the Armor Games website. I’ve already played through the first few levels and it’s definitely one of the sleeker Shockwave flash games I’ve seen lately.
You can play it for free here: http://armorgames.com/play/10215/armor-mayhem