I started a new build of Total Anarchy late last year and I want to share some early screen shots.
With the speed things are getting finished, I’m hoping you’ll all be able to play a demo of this in a few months and possibly a full version by the beginning of 2018.
Total Anarchy is back: made entirely in Game Maker Studio 1.4.
Combat inspired from Hotline Miami.
Open world driving inspired from Grand Theft Auto: 2.
Also, this will be freeware.
For the rest, I’ll let you use your imagination.
Here is a sort of music video for Fuchsia City, the first track I’ve finished in a long while. Stylistically it bears some resemblance to housey vapourwave. I hope at least somebody enjoys it. The video is a compilation of clips from Game Maker 8 testing different camera angles; I thought it might prove interesting.
My latest album is now available to purchase on Bandcamp!
All eleven tracks are available to buy, HQ and mastered, £1 each or £3 for the entire album.
I’ve recorded an in-depth tutorial in how to work the d3d lighting features in Game Maker Studio. Over fifty minutes, I build a scene entirely from scratch, define and place the light sources. You can also download the editable so you can copy and tweak the code.
Please subscribe to my channel if you like these tutorial videos. Leave any questions in the comments and either I or other informed viewers can answer.
A new Distronaut album is almost ready. Here’s one of the featured tracks, Virtual Biscuits, to stream on YouTube – complete with early ’80s driving footage in glorious 4:3 aspect ratio.
I’d like to share with you my latest release, Joy. Lend it your ears if you’re in the mood for some uplifting electronic soul with cut up vocal samples.
This one was an absolute pleasure to make. Support more music like this by following my SoundCloud stream.