I’d like to share with you my latest release, Joy. Lend it your ears if you’re in the mood for some uplifting electronic soul with cut up vocal samples.
This one was an absolute pleasure to make. Support more music like this by following my SoundCloud stream.
For those of you wondering whether TA2 had been shelved or cancelled, fear not! Production has continued and here’s the first evidence in quite some time!
I’ve decided to release a short clip of play-testing the latest build. It shows off how you can fire in any direction from a moving vehicle as well as some new combat features. The video also showcases the new map I’m working on, which as opposed to New Verago is entirely seamless and makes driving a much easier experience.
As for a release date? I can’t be that specific just yet. My aim is to get the next public build out during the winter of ’14. However, selected followers may have the opportunity to test the game beforehand.
‘City Of Envy’ is the working title for the long awaited next instalment of this indie freeroam series. More news and media to follow (soon, hopefully.)
For those of you looking to listen to old releases of mine that haven’t been available for some years, I’ve re-released a selection of albums from 2007-2012 as YouTube longplays. Most of these have bonus tracks included, some of which have never actually been released!
Use the player below to browse the entire playlist.
After producing music in my spare time for a decade now, and 4 years as Distronaut, it’s time to start publishing remastered high quality versions of my favourite work. They’re mainly atmospheric electronic beats I developed to please my ears while either procrastinating or avoiding having to go outside. A 13 track album will be following shortly.
See Distronaut – Pastel Mornings on iTunes
Evoke‘s trippy Happy Horizon gets a big and juicy facelift. Give it a listen!
Work on the follow up to 2010’s top down playground, Total Anarchy, has been resumed. When released, expect a bucket load of new features; including optional colour and scan-line filters to accompany the oldskool graphics.
Players of the first game should be pleased to hear that you can now save and load properly without lamp posts morphing into houses! Yay!
If anybody would like to voice a pedestrian for me, just ask. :)
Some techno rubbish I started in 2007. Rediscovered, re-compressed, re-cheesed.